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1. The classic "Sniper Assault" mode - in Feedback/Requests [original thread]
With the way sway works right now it takes a reasonable amount of skill to do this. Also, if you're not using a scout suit you can tank one hit. I've had to two hit people plenty of times to take them out when they have assault suits and three for...
- by Kieth Leola - at 2012.07.01 17:00:00
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2. Minimap Suggestions - in Feedback/Requests [original thread]
First thing is we need to have some kind oficon over players that replaces the current one if they are carrying nanite injectors or ammo packs. If we're low on ammo there is absolutely no way to tell who has ammo or not.
Subtle terrain map th...
- by Kieth Leola - at 2012.07.01 02:22:00
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3. Spawn waves - in Feedback/Requests [original thread]
Nick Phantom wrote: Unless there is spawn protection until the players can get out of the spawn, it would be useless. As soon as they step out of the pod the camper can detonate the explosives. Thats why I added the ejection system so you w...
- by Kieth Leola - at 2012.07.01 02:08:00
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4. [Request] Fix Sniper Rifle Sway: it's broken. - in Feedback/Requests [original thread]
Sniping is very easy in this game compared to Battlefield 3 , in my opinion. I just ran out of ammo after getting 11 kills with my sniper before having to suicide to get more ammo. Just be smart and crouch, and you'll do fine. If you have sway an...
- by Kieth Leola - at 2012.07.01 01:38:00
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5. Spawn waves - in Feedback/Requests [original thread]
Nick Phantom wrote: Perhaps a protection system could be implemented much like Starhawk has. You come down in a pod and you have a couple seconds before you have to open it. This helps people get their barrings. Also for those Clone reanimatio...
- by Kieth Leola - at 2012.07.01 01:06:00
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6. Vehicle Gunner Missile Aim - in Feedback/Requests [original thread]
I didn't see a topic about this in the search. I'm having a very hard time aiming with the missiles in the gunner seats of dropships and HAVs. Specifically, when the vehicle is turning it sends the missiles way off course, often outside of the ret...
- by Kieth Leola - at 2012.07.01 00:47:00
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7. Spawn waves - in Feedback/Requests [original thread]
Judging by the popularity of spawn camping, this is a bad idea. Put remote explosives on a spawn point and you'll get 3-4 kills instead of one. I think it's fine the way it is.
- by Kieth Leola - at 2012.07.01 00:44:00
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8. Roadkill by Dropships - in Feedback/Requests [original thread]
SuperKing BigNuts wrote: heavy machine guns, swarm launchers and forge guns have been nerfed with this latest build, i might go as far to guess you werent in the last build if you think they need nerfed further, heavy suits were EXTREMELY di...
- by Kieth Leola - at 2012.07.01 00:29:00
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9. Sounds... are not epic enough - in Feedback/Requests [original thread]
Sersa wrote: To tell the truth, I've never had ocassion to play any Battlefield, but i guess from what you say it sounds pretty good. I've also never heard that clip, probably still being deaf because of that psycho yelling 'PEGI SIXTEEN!', wh...
- by Kieth Leola - at 2012.07.01 00:25:00
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10. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Eirik DenRoue wrote: I am all about CCP making their money. That's why I started this thread. I am trying to let CCP know what many other players out their think about the game's AUR system. Obviously there are a few fans, and die hard players...
- by Kieth Leola - at 2012.07.01 00:16:00
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11. vehicle lock out feature - in Feedback/Requests [original thread]
I think it should be limited to when you first call in the vehicle. Lock it when it is first dropped so people can't steal it if you get distracted by an enemy.
- by Kieth Leola - at 2012.07.01 00:01:00
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12. Roadkill by Dropships - in Feedback/Requests [original thread]
Maybe there should be a version of the swarm launcher specifically designed for an anti-air role. Make it only lock on to air vehicles and add extra maneuverability to the guidance. Or, have guns do different amounts of damage do different things,...
- by Kieth Leola - at 2012.06.30 23:57:00
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13. Weapons feel weak, Knife concerns - in Feedback/Requests [original thread]
Make the knife more powerful and give it a glowing edge. Call it a plasma cutter or something. They could add some screen shake when explosives go off nearby, especially in vehicles.
- by Kieth Leola - at 2012.06.30 23:53:00
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14. [Suggestion] mark the requested Vehicle landing zone on the ground/hud - in Feedback/Requests [original thread]
I think that there should be some kind of beacon saying where exactly the vehicle is going to be dropped. Also, I ran into the issue of me and another player ordering a vehicle at the same place at the same time. The transport ships collided and b...
- by Kieth Leola - at 2012.06.30 22:17:00
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15. Sounds... are not epic enough - in Feedback/Requests [original thread]
I definitely agree. The sound design is pretty lacking and none of the sound effects have much punch to them at all. It's the same problem Call of Duty: Black Ops had. All of the guns feel like BB guns firing tiny pellets. There's no bass in fir...
- by Kieth Leola - at 2012.06.30 21:48:00
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16. Roadkill by Dropships - in Feedback/Requests [original thread]
Hellaciouss Deeds wrote: They just need to get rid of the free milita drop ships and free milita tanks. Hopefully they do it soon. That could solve the problem too. However, the free tanks (the ones with the railguns) are a bit hard to use i...
- by Kieth Leola - at 2012.06.30 21:45:00
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17. Roadkill by Dropships - in Feedback/Requests [original thread]
Thenoxx wrote: .....there is more after that sentence.....or did you just feel like like being lazy and not continue reading? I did read the whole thing, and I agreed with the rest of it.
- by Kieth Leola - at 2012.06.30 21:31:00
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18. Roadkill by Dropships - in Feedback/Requests [original thread]
Thenoxx wrote: I'll be fair, being able to roadkill with a flying vehicle is awesome... It is cool for a little while, but I'm seeing pilots who can take down five or six infantry before being finally taken down by a team who all switches to...
- by Kieth Leola - at 2012.06.30 21:18:00
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19. Roadkill by Dropships - in Feedback/Requests [original thread]
Does anyone else think it's far too easy to roadkill with the air vehicles? It's kind of ridiculous. Three times last game I got smashed, once while I was in a tight space under a building. Maybe add damage to the air vehicles when running into wa...
- by Kieth Leola - at 2012.06.30 21:04:00
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20. Am I ever going to be able to play as a girl? - in Feedback/Requests [original thread]
Awiergan Snowcash wrote: Just curious, is this feature actually planned at all? It really bugs me when wearing the tight-fitting scout dropsuit to stare at a male's rear, due to the fact that I am 13 and uncomfortable with my sexuality. Not...
- by Kieth Leola - at 2012.06.30 08:03:00
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